NO SECOND PRIZE INTRO ----- THE FIRST STAGE OF THE PROGRAM WILL HAVE BEEN LOADED WHEN THE INTRO APPEARS ON THE SCREEN. YOU CAN EXIT FROM THE INTRO BY PRESSING THE SPACE BAR OR THE LHMB. START MENU ---------- AFTER THE INTRO YOU MOVE TO THE FIRST MENU. THE START MENU START SEASON ------------ YOU START A NEW SEASON IN WHICH YOU ARE TRYING TO WIN THE CHAMPIONSHIP. IN ADDITTION TO THE 5 PROS YOU WILL ALSO MEET A WIDE RANGE OF TALANTED YOUNG RIDERS WHO WANT TO APPROVE THEIR SKILLS DURING THE SEASON. PRACTISE -------- BEFORE YOU THROW YOURSELF INTO THE RISKY BUSINESS OF MOTORCYCLE RACING YOU SHOULD FAMILARSIE YOURSELF WITH THE VARIOUS TRACKS. IF YOU SELECT PRACTISE YOU MUST INITIALLY DECIDE WHICH OF THE CHARACTERS YOU WISH TO USE. THEN YOU SELECT THE RACING CIRCUIT YOU WISH TO USE FOR THE PRACTISE LAPS. AND TO MAKE THE RACING SCENE EVEN MORE REALISTIC YOU CAN INVITE ONE OR ALL OF YOUR COMPETITORS TO TAKE PART IN YOUR PRACTISE SESSIONS. BUT NATURALLY YOU CAN PRACTISE BY YERSELF!! THEN ADJUST THE SENSITIVITY OF THE MOUSE BEFORE YOU START THE PRACTISE SESSION. LOAD GAME --------- THIS OPTION IS USED TO LOAD THE LAST SEASON AT EXACTLY THE SAME POINT AS YOU SAVED IT. PLEASE NOTE THAT YOU CAN SAVE THE INTERIM SITUATION EITHER ON `NO SECOND PRIZE` OR ON A SEPERATE FORMATTED DISK. RECORDS ------- CHECK OUT THE HIGHEST VALUES GAINED ON ALL RACE TRACKS YOU ARE GOING TO USE TO DEMONSTRATE YOUR SKILLS. LAP INFO -------- OBVIOUSLY YOU WILL ALSO FIND THAT GENERAL DETAILS OF THE 20 RACE TRACKS ARE IMPORTANT AND THIS INFORMATION IS AVAILABLE WITH THIS OPTION,SIMPLY CLICK ON THE RACE TRACK YOU REQUIRE. MAIN MENU --------- IF YOU SELECT START SEASON YOU WILL MOVE TO THE MAIN MENU. NEXT TRACK ---------- THIS STARTS THE NEXT RACE IN THE CURRENT SEASON IF YOU HAVE LOADED A PREVIOUSLY SAVED SITUATION,OR THE FIRST RACE OF A NEW SEASON. LOAD GAME --------- HAVE YOU HAD SOME BAD LUCK?..IF YOU HAVE ALREADY SAVED AN INTERIM SITUATION, YOU CAN SCRUB THE LAST RACE - AND BACK THE CLOCK A LITTLE. SAVE GAME --------- DURING A SINGLE SEASON YOU CAN SAVE AN INTERIM SITUATION UP TO 8 TIMES. THE LAST SITUATION SAVED CAN BE LOADED INTO THE START OR MAIN MENU AT ANY TIME WITH THE `LOAD GAME` COMMAND. THE INTERIM SITUATION CAN BE SAVED ONTO THE ORIGINAL, BUT WE STRONGLY RECOMMEND A SEPERATE BLANK FORMATTED DISK, THIS IS TO PROTECT THE `ORIGINAL` DISKETTE AGAINST POSSIBLE DAMAGE. GIVE UP ------- IF THE SEASON DID NOT GO AS WELL AS YOU`D HOPED. IT OFTEN HELPS JUST TO GIVE UP VOLUNTARILY AND START AFRESH IN THE NEXT SEASON. RECORDS ------- EXAMINE THE RESULTS ACHIEVED ON VARIOUS TRACKS TO SEE HOW WELL YOU DO. TRACK ----- THIS GIVES YOU THE DETAILS ABOUT THE LEVELS OF DIFFICULTY YOU WILL ENCOUNTER ON THE VARIOUS RACING CIRCUITS. STATISTICS ---------- A LIST SHOWS THE POINTS ALREADY ACHIEVED BY THE 6 PRO RIDERS ON THE TRACKS DURING THE CURRENT SEASON. FOR EACH RACE A PICTURE OF THE RIDER SHOWS HIS POSITION AND THE POINTS HE WON. THE TOTAL IS SHOWN ON THE BOTTOM LINE. THE POINTS GAINED BY THE LEADER IN THE CHAMPIONSHIP ARE SHOWN IN WHITE. ALL OTHER POINTS APPEAR IN RED. THE ICONS [UP] AND [DOWN] SCROLL THE TABLE UP OR DOWN SO YOU CAN EXAMINE THE RESULTS FROM ALL THE RACES. SELECT RIDER ------------ DURING PRACTISE AND AT THE BEGINNING OF A SEASON YOU CAN SELECT ONE OF THE SIX RIDERS FOR YOU TO RACE AGAINST. EACH RIDER BRINGS ALONG HIS OR HER OWN MPOTORCYCLE AND PERFORMANCE DATA. CLICK ON THE PICTURE OF THE RIDER YOU WISH TO SELECT. ACC --- THIS SHOWS THE ACCELERATION WHICH THE RIDER CAN USE AT THE STARTING POINT SPEED ----- THIS IS THE MAXIMUM SPEED OF THE COMBINATION OF `MAN AND MACHINE` BENDS ----- IT GENERALLY THE NUMBER AND TYPE OF BENDS, WHICH DECIDE THE WINNER OF THE RACE,SINCE ONLY RIDERS WHO HAVE ENOUGH COURAGE TO RACE THROUGH BENDS AT AN EXTREMELY LOW ANGLE WILL HAVE SUFFICIENT SPEED FOR THE SUBSEQUENT STRAIGHT SECTION OF THE CIRCUIT. HP BODY ------- THESE ARE THE HITPOINTS OF THE BODY - THE STRENGTH AND RESISTANCE OF THE RIDER. HOW MUCH CAN HE TAKE? HP MACH ------- THESE ARE THE HITPOINTS OF THE MOTORCYCLE. HOW MUCH VIBRATION OR SHOCK CAN THIS MACHINE TAKE? AND HOW WELL WILL THE ENGINE SURVIVE IF YOU WIND IT UP TOO FAR? WITH THE [OK] OPTION YOU CAN CONFIRM THE RIDER YOU WANT TO USE FOR PRACTISE OR IN THE NEW SEASON. WHEN YOU HAVE SELECTED YOUR RIDER FOR A RACING SEASON YOU WILL BE PROMPTED TO GIVE HIM A NICKNAME. SELECT TRACK ------------ YOU CAN CHOOSE 1 OF 20 RACE TRACKS FOR PRACTISING. CLICK ON THE TRACK YOU REQUIRE,READ THE INFO PROVIDED AND CHECK THE PREVIOUS RECORDS. IF YOU WISH YOU CAN THEN CONFIRM YOUR CHOICE WITH `CHOOSE`. AUTOMATIC GEARBOX/MOUSE SENSITIVITY ----------------------------------- TO ENEABLE YOU TO FAMILARISE YOURSELF WITH THE CONTROLS AND THE RESPONSE OF THE MOTORCYCLE ITSELF THIS MENU GIVES YOU THE OPTION TO CHOOSE BETWEEN AN AUTOMATIC GEARBOX AND A 6 SPEED MANUAL GEARBOX. BUT REMEMBER THAT THE AUTOMATIC GEARBOX ALWAYS CHANGES GEARS AT A POINT WHICH IS SAFE FOR THE ENGINE AND THAT YOU CAN THEREFORE USE HIGHER ENGINE REVS WITH THE MANUAL GEARBOX. THE MOTORCYCLE IS STEERED AND CONTROLLED WITH THE MOUSE. THE STANDARD MOUSE SENSITIVITY SETTING IS 3. IF YOU DO NOT FEEL COMFORTABLE WITH THIS SETTING YOU CAN LOWER THE SENSITIVITY BY REDUCING THIS VALUE OR RAISE IT BY INCREASING IT. POINTS SYSTEM ------------- NO SECOND PRIZE. IS NOT A CHAMPIONSHIP SIMULATOR, BUT A MOTORCYCLE RACING SIM, FOR THIS REASON WE HAVE DEVELOPED A MEANINGFUL POINTS SYSTEM. WINNING THE RACE SCORES 3 POINTS,SECOND 2 POINTS AND 3RD 1 POINT,FOURTH AND FIFTH NO POINTS AT ALL. AND COMING SIXTH ACTUALLY SCORES A MINUS POINT,WHICH IS DEDUCTED FROM THE RIDERS EXISTING SCORE. ONLY THE 6 PRO RIDERS ARE AWARDED POINTS, THE 6 AMATEURS RACING WITH THEM DONT GET ANY AT ALL. CONTROL ------- THE MOTORCYCLE IS CONTROLLED WITH THE MOUSE AND CERTAIN KEYS ON THE KEYBOARD. STEERING; SLIDE THE MOUSE TO THE LEFT OR RIGHT TO STEER IN THAT DIRECTION ACCELERATE; PRESS THE MOUSE BUTTON TO ACCELERATE BRAKING; PRESS THE LHMB (LEFT HAND MOUSE BUTTON) TO APPLY THE BRAKES CHANGING UP; PRESSING THE LH(SHIFT) KEY CHANGES UP ONE OF 6 GEARS CHANGING DOWN; PRESSING THE LH(ALT) KEY CHANGES DOWN A GEAR INSTRUMENTS/INDICATORS ---------------------- THE TOP LINE ON THE SCREEN SHOWS A NUMBER OF GENERAL DETAILS... POS; THIS IS YOUR CURRENT POSITION,AMATEUR RIDERS ARE NOT SHOWN.6TH IS LAST LAP; THIS SHOWS THE LAP YOU ARE CURRENTLY ON TIME; THIS IS THE TIME TAKEN SO FAR IN THE CURRENT LAP TO THE LEFT BELOW THIS FACILITY WHICH IS INTENDED TO ASSIST YOU.IT SHOWS THE FEATURES OF THE RACE TRACK AND THE POSITIONS OF THE 6 PRO RIDERS IN DIFFERENT COLOURS. YOUR POSITION IN THE RACE IS ALSO SHOWN AT THE RIGHT BELOW THE HEADER LINE. THE INSTRUMENT PANEL HAS A DIGITAL DISPLAY SHOWING YOUR SPEED AND THE GEAR YOU ARE CURRENTLY USING,BUT MORE IMPORTANT THAN THE TACHOMETER IS THE LARGE SPEEDOMETER AND WARNING LAMP MARKED WITH THE EXCLAMATION MARK WHICH LIGHTS UP IF YOU HAVE PUSHED YPOUR ENGINE TO FAR AND DAMAGE HAS OCCURED. TO THE RIGHT ARE 2 BAR GRAPH INDICATORS WHICH SHOW THE LEVEL OF EXHAUSTION OF THE RIDER AND ANY DAMAGE TO THE MACHINE. THE LONGER THE RED BARS GET,THE CLOSER YOU ARE TO A FAILURE OCCURING. WHEN THE LEVEL REACHES 80% THE APPROPRIATE INDICATOR STARTS TO FLASH. REPLAY ------ THE 4 REPLAY SCREENS RUN THROUGHOUT THE ENTIRE RACE. YOU CAN THEN THEREFORE REPLAY ANY PARTICULAR INTERESTING OR EXCITING SITUATIONS. TO EXAMINE THEM AT YOUR LEISURE AND FROM DIFFERENT PERSPECTIVES. THE CAMERA NUMBER AND REPLAY MODE ARE DISPLAYED AT THE TOP EDGE OF THE SCREEN. CAMERA 1, SHOWING VIEW FROM THE COCKPIT,NATURALLY SHOWS THE INSTRUMENTS,SO THAT YOU KNOW WHAT IS HAPPENING WITH THE CYCLE WHEN YOU ARE USING CAMERAS 3 AND 4 THEIR DISPLAYS SHOW AT THE BOTTOM EDGE OF THE SCREEN DETAILS OF THE ENGINE SPEED (RPM) FORWARD MOTION (SPEED) AND THE GEAR IN USE/ THE RACE IS INTERUPTED IF YOU REPLAY 1 OF THE 4 RECORDINGS.IT CONTINUES WHEN YOU EXIT FROM THE REPLAY FUNCTION. KEY 1; REPLAY CAMERA SHOWING THE PERSPECTIVE OF THE RIDER (PLAYER) KEY 2; REPLAY CAMERA CLOSELY FOLLOWING THE PLAYER KEY 3; REPLAY CAMERA FROM A GREATER DISTANCE BEHIND THE PLAYER KEY 4; HELICOPTER CAMERA FOLLOWING THE LEADER OF THE RACE LEFT CURSOR KEY; REWIND THE RECORDING ON THE SELECTED CAMERA DOWN CURSOR ; REPLAY THE RECORDING ON THE SELECTED CAMERA RIGHT CURSOR; FAST FORWARD THE RECORDING ON THE SELECTED CAMERA UP CURSOR; STOP SPACE BAR; RETURN TO RACE KEYBOARD ASSIGNMENT ------------------- P PAUSES THE RACE Q PUTS THE CYCLE BACK ON TRACK,WHEN YOU HAVE GONE OFF F10 DISPLAYS THE NAMES OF THE OTHER 5 PROS.PRESS THIS AGAIN TO REMOVE THE NAMES.THIS FEATURES ENABLES YOU TO BECOME FAMILIAR WITH THE NAME OF YOUR 5 OPPONENTS. ESC IF YOU DONT HAVE ANY HOPE IN THE RACE.HIT THE ESC KEY. IF YOU COMFIRM WITH THE `Y` KEY.THE GAME CONTINUES IN SLOW MOTION WITHOUT YOU TO DETERMINE WHO THE WINNER IS. YOU WILL BE AWARDED 6TH PLACE.IF YOU FIND THE SLOW MOTION ACTION TAKES TOO LONG,SIMPLY PRESS THE `ESC`AGAIN,THIS STOPS THE SLOW MOTION DISPLAY AND THE ORDER IN WHICH THE RIDERS FINISH THE RACE IS DECIDED BY THE COMPUTER.